@startuml
sprite $wind_beaufort_11 [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000000000000003BEC4000000000000000
0000000000000000000000000000FFFFF400000000000000
0000000000000000000000000000983AFB00000000000000
00000000000000000000000000000004FD00000000000000
0000377777777777777777777777777DF900000000000000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFE100000000000000
000069999999999999999999999999970000000000000000
000000000000000000000000000000000000000000000000
00007BBBBBBBBBBBBBBBBBBBA70000000000000000000000
0000FFFFFFFFFFFFFFFFFFFFFFB000000000000000000000
0000366666666666666666667FF5003DDDD405DDDD200000
00000000000000000000000009F8007FFFF109FFFF000000
0000000000000000000002C74DF600AFFFE00CFFFB000000
0000000000000000000004FFFFD000DFFFA00FFFF8000000
00000000000000000000005CDA1001FFFF703FFFF5000000
000000000000000000000000000004FFFF406FFFF1000000
000000000000000000000000000007FFFF109FFFE0000000
00000000000000000000000000000BFFFD00DFFFB0000000
00000000000000000000000000000EFFFA00FFFF80000000
00000000000000000000000000001FFFF703FFFF40000000
00000000000000000000000000005FFFF307FFFF10000000
00000000000000000000000000008FFFF00AFFFE00000000
0000000000000000000000000000BFFFD00DFFFA00000000
0000000000000000000000000000EFFF901FFFF700000000
0000000000000000000000000001DDDD503DDDD300000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define WEATHER_WIND_BEAUFORT_11(_alias) ENTITY(rectangle,black,wind_beaufort_11,_alias,WEATHER WIND_BEAUFORT_11)
!define WEATHER_WIND_BEAUFORT_11(_alias, _label) ENTITY(rectangle,black,wind_beaufort_11,_label, _alias,WEATHER WIND_BEAUFORT_11)
!define WEATHER_WIND_BEAUFORT_11(_alias, _label, _shape) ENTITY(_shape,black,wind_beaufort_11,_label, _alias,WEATHER WIND_BEAUFORT_11)
!define WEATHER_WIND_BEAUFORT_11(_alias, _label, _shape, _color) ENTITY(_shape,_color,wind_beaufort_11,_label, _alias,WEATHER WIND_BEAUFORT_11)
skinparam folderBackgroundColor<<WEATHER WIND_BEAUFORT_11>> White
@enduml